In fact, there’s no real depth to the fighting at all. Lacking depth, the game quickly loses its appeal, and fighting just doesn’t feel satisfying. On paper, the whole idea of Paint the Town Red sounds like a home run, and it should be – who wouldn’t want to go back in time to the wild west and start a mass brawl in a saloon? The thing is, Paint the Town Red just isn’t very good. For some that might be enough, but turning on mods is essentially cheating so it doesn’t count towards actually “completing” a level should you beat it with mods turned on, even the one that turns the whole thing into SUPERHOT. There are mods that can be turned on or off to further milk each level, but after each one has been used, these feel like a novelty and don’t add anything much to the game other than making you feel overpowered. Sadly, Paint the Town Red is fun for about five minutes (it takes a bit longer to beat, though.) Once each level has been explored and the more unique and powerful weapons have been located, the game quickly loses its appeal, with its only saving grace being that there are five locations on offer, but even then they give up the goods quickly. ![]() Searching each level and locating weapons that are both fun and efficient is essential. ![]() Finding powerful weapons is a strategy that is required to beat each level, as relying solely on your fists is not only time consuming, but you’ll probably lose, too. Weapons only have a set number of uses before they break.
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